Merchants of Selgaunt


Day 1

The game starts out with the players booking package on a ship to Selgaunt, but disaster strikes as a large storm drives the ship into a reef and the players are stranded on an island. Some of the sailors and passengers on the ship made it shore. There are over 30 survivors in all. The island appears to be quite large and two volcanic peaks are visable in the distance about 30 miles away.

Volcanic Peak off in Distance
Volcanic Peek

The first order of business was to find food and water. Though the Oracle is capable producing enough water for everyone, the first mate thought it best to find a source of water just to be safe. The first mate and some sailors left to walk along the beach and fine a source of water. The players and some other sailors went into the woods to look for food and cut down a tree to make a canoe for fishing.

When one of the sailors attempt to cut down a tree a Dryad Druid appeared and cast creeping doom on him. She warned the group not to cut down any trees or start fires in the forest.
The players managed to gather some coconuts and the group led by the first made found a stream flowing into the sea about five miles down shore.

Day 2

The next day the castaways set off to the water source. Along the way they noticed water spouting from rocks on the shore with glints around it that turned out to be gold pieces. The collected the gold they could and decided to return at low tide to retrieve the rest of the treasure. They later discovered a broken treasure chest and some bones in the hole along with scattered gold and gems.

Pirate Treasure Hole with Spouting Water
Pirate Treasure Hole

That night skeletal pirates assaulted the camp to retrieve their treasure, but were defeated by the players. They players also noticed a bright light off in the distance and thought there might be settlement that direction.

Camp Location by fresh water stream
Fresh Water

Day 3

The next day the party set out to discover the source of the light. Unfortunately, the light was not a village, but a crazy wizard that spends his time casting continual light on grains of sand. While the wizard was not helpful, the party did pick some continual light sand and a map of the Sea of Fallen stars from which they discovered the island they are on is uncharted.

Later that day the party followed the steam of water up land and discovered a large pool where the water collected. There is wildlife around the pool that can serve as a source food, however the party are not the only hunters who use the pool as bait. A giant Lizard attacked the party, but was quickly killed and turned out to be a good source of food.

Late that night orcs attempted to kidnap the little girl Amanda and stabbed her father Gildas. Quick action of the party prevented the orcs from escaping with the girl.

Day 4

The next day the party set out to find the location of the orcs. The found some caves the orcs live in. After several skirmishes the party finished off the orcs in the cave and discovered a cave that leads deep into the earth. After following the cave for some distance they ran into a Drow. While they defeated the Drow they decided that it wasn’t wise to follow the caves any deeper under the island.


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